| Welcome to Hyperiums, the Realtime Multiplayer Strategy Game |
| Game parameters | |
| Start date | 2026-01-04 |
| End date max. | 2026-12-31 |
| Time left max. | 73 days |
| Game type | Standard |
| Key Planets | 7 |
| All key planets elected after | 320 days |
| Max planets per player | unlimited |
| Cash ticks per day | 3 |
| Initial planet(s) | 1 |
| Initial cash | 750,000 |
| Protectorate max. time | unlimited |
| Population of neutral planets | 300M |
| Government system change delay | 4 days |
| Max N/A delay | 2 hours |
| Max offered planets | 1 |
| Alliances | yes |
| Teams | no |
| Topology: Cluster radius | 70 star systems |
| Topology: SuperCluster radius | only one Cluster |
| HAPI game name | Hyperiums17 |
| End of game rewards (time credits) | |
| President of the winning alliance | 8 |
| 1st most influent member of winning alliance | 4 |
| 2nd most influent member of winning alliance | 3 |
| 3rd most influent member of winning alliance | 2 |
| 4th most influent member of winning alliance | 1 |
| 5th most influent member of winning alliance | 1 |
| 1st most influent player of the whole galaxy | 4 |
| 2nd most influent player of the whole galaxy | 2 |
| 3rd most influent player of the whole galaxy | 1 |