Welcome to Hyperiums, the Realtime Multiplayer Strategy Game |
Game parameters | |
Start date: | 2019-01-06 |
End date: | None |
Game type | Standard |
Key Planets | no |
Max planets per player | unlimited |
Cash ticks per day | 3 |
Initial planet(s) | 1 |
Delay for second planet | 5 days |
Initial cash | 750,000 |
Protectorate max. time | unlimited |
Population of neutral planets | 300M |
Government system change delay | 5 days |
Max N/A delay | 2 hours |
Max offered planets | 15 |
Alliances | yes |
Teams | no |
Topology: Cluster radius | 20 star systems |
Topology: SuperCluster radius | only one Cluster |
HAPI game name | Hyperiums10 |
Monthly rewards (time credits) | |
Owner of the best planet influence progression | 1 |
Best player influence progression | 1 |
Best player inflicted damage progression | 1 |
President of the best alliance influence progression | 1 |
President of the most influent alliance | 1 |